Struct BilliardWalk_multithread::Walk

template<typename Polytope, typename RandomNumberGenerator>
struct Walk

Public Types

typedef Polytope::PointType Point
typedef Point::FT NT
typedef thread_parameters<NT, Point> thread_parameters_

Public Functions

template<typename GenericPolytope>
inline Walk(GenericPolytope &P, thread_parameters_ &parameters, RandomNumberGenerator &rng)
template<typename GenericPolytope, typename parameters_>
inline Walk(GenericPolytope &P, thread_parameters_ &parameters, RandomNumberGenerator &rng, parameters_ const &params)
template<typename GenericPolytope>
inline void apply(GenericPolytope &P, thread_parameters_ &parameters, unsigned int const &walk_length, RandomNumberGenerator &rng)
inline void update_delta(NT L)